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Corona SDK Mobile Game Development: Beginner's Guide

Michelle M. Fernandez




[PDF.sy66] Corona SDK Mobile Game Development: Beginner's Guide

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 | #1322826 in Books |  2012-04-24 |  2012-04-24 | Ingredients: Example Ingredients | Original language:English | PDF # 1 |  9.25 x.92 x7.50l,1.54 | File type: PDF | 408 pages

||14 of 14 people found the following review helpful.| Book good - Kindle edition lacks proper code formatting|By Customer|I like this book, on a content level for a beginner it is easily a 4 or 5, however unfortunately the kindle version lacks proper formatting for the code, which means that it is hard to follow the text without formatting internally in your mind. When the Kindle formatting is fixed, I will update my review sco|About the Author|Michelle M. Fernandez is a mobile game developer for iOS/Android devices and co-founder of MobiDojo (http://www.mobidojo.com). She is also a mentor for aspiring artists and programmers trying to break into the game industry. After experimenting

You will learn by doing. First a brief crash course in Lua and Corona. Once this is done you will be thrown straight into creating fully functional complete games chapter by chapter. Certain chapters are reserved for adding advanced features such as multiple device integration, social networking and monetization. This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don't need game development or programming e...

You can specify the type of files you want, for your gadget.Corona SDK Mobile Game Development: Beginner's Guide   |  Michelle M. Fernandez. Just read it with an open mind because none of us really know.

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