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Digital Game-Based Learning

Marc Prensky




[PDF.xg40] Digital Game-Based Learning

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 | #667151 in Books |  2007-03-01 | Original language:English | PDF # 1 |  9.00 x.98 x6.04l,1.36 | File type: PDF | 464 pages

||0 of 0 people found the following review helpful.| This book is terribly structured! Unlike those well structured textbooks|By Customer|I rated 2 stars because this book is poorly structured. I bought this book because its name attracted me. But I only read a little more than 10% of the book and then abandoned it. This book is terribly structured!

Unlike those well structured textbooks, this book is more like a nove| |Every corporate trainer and school-teacher in America, if not the world, should take a break right now and devour these fascinating and disturbing 50 pages.|From the Author|I wrote this book as a hands-on guide for anyone

Today's workforce is quicker, sharper, more visually oriented, and more technology-savvy than ever. To truly benefit from the Digital Natives' learning power and enthusiasm, traditional training methods must adapt to the way people learn today. Written by the founder of Games2train, this innovative book is filled with examples and information to meet the demands of both educators and employers.



You can specify the type of files you want, for your device.Digital Game-Based Learning   |  Marc Prensky. I really enjoyed this book and have already told so many people about it!

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