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Game AI Pro: Collected Wisdom of Game AI Professionals

From Brand: A K Peters/CRC Press




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 | #657240 in Books |  A K Peters/CRC Press |  2013-09-11 | Original language:English | PDF # 1 |  9.25 x7.75 x1.25l,2.75 | File type: PDF | 626 pages

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||25 of 25 people found the following review helpful.| This is the most up to date treatment of more advanced topics in Game AI|By Eli|Be forewarned: this book is not an introductory treatment. I read through Buckland and Mark's books on Game AI and even some of the concepts were kind of difficult. Even though some of the concepts were difficult, it is the most up to date book on newer concepts in Game AI. In addition, the book h|About the Author||Steve Rabin is a principal software engineer at Nintendo of America, where he researches new techniques for Nintendo’s current and future platforms, architects development tools, and supports Nintendo developers. He also

Successful games merge art and technology in truly unique ways. Fused under tight production deadlines and strict performance requirements, shaped by demanding player expectations, games are among the most complex software projects created today. Game AI Pro: Collected Wisdom of Game AI Professionals covers both the art and the technology of game AI. Nothing covered is theory or guesswork. The book brings together the accumulated wisdom, cutting-edge ...

You easily download any file type for your device.Game AI Pro: Collected Wisdom of Game AI Professionals   |  From Brand: A K Peters/CRC Press.Not only was the story interesting, engaging and relatable, it also teaches lessons.

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