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OpenGL SuperBible, Second Edition (2nd Edition)

Richard S Wright, Michael Sweet




[PDF.dl58] OpenGL SuperBible, Second Edition (2nd Edition)

OpenGL SuperBible, Second Edition  Richard S Wright, Michael Sweet epub
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 | #3229311 in Books |  1999-12-29 | Original language:English | PDF # 1 |  9.20 x1.80 x7.60l, | File type: PDF | 736 pages

||2 of 2 people found the following review helpful.| Far from being a Bible, but still a good book|By Riccardo Audano|A very good introduction for the opengl newbie who doesn't want to mess up with 3D theory and math right from the start. The price to pay is some of the explanations end up being rather superficial. I like the practically oriented attitude of the book and the wealth of examples, from basics to more complex. Do not|.com |The OpenGL SuperBible lives up to its name: nearly 700 pages of examples, function descriptions, and code snippets for the Windows-based programmer trying to get up to speed on coding OpenGL graphics.| This new edition has been revised and updated

OpenGL SuperBible, Second Edition is a comprehensive, hands-on guide that provides everything you need to program with the new version of OpenGL. Find the necessary guidance in applying complex concepts-such as drawing in space; points, lines, and polygons; moving around in space; color, lighting, and materials; Raster graphics in OpenGL; texture mapping; 3D modeling and object composition; fog and blending visual effects; curves and surfaces; OpenGL pixel format a...

You easily download any file type for your device.OpenGL SuperBible, Second Edition (2nd Edition)   |  Richard S Wright, Michael Sweet. Just read it with an open mind because none of us really know.

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