[PDF.47vl] Second Person: Role-Playing and Story in Games and Playable Media (MIT Press)
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Second Person: Role-Playing and Story in Games and Playable Media (MIT Press)
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[PDF.ew50] Second Person: Role-Playing and Story in Games and Playable Media (MIT Press)
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| #1295461 in Books | imusti | 2010-01-22 | Original language:English | PDF # 1 | 9.00 x1.00 x8.00l,1.75 | File type: PDF | 432 pages | MIT Press MA||1 of 3 people found the following review helpful.| Four Stars|By Thiago Augusto|Excelents articles about games.|0 of 6 people found the following review helpful.| Hard to read because of the typeface - thin, small, light, discourages you from reading this book|By Suzanne|Horrifyingly difficult typeface - WHY would anyone choose such a thin, light, small type if they wanted thei|||If you hold the traditional views that games are something you play (such as chess), role playing is something you do (such as acting), and stories are something that a writer writes and a reader reads, brace yourself -- this book will turn these ideas inside
Games and other playable forms, from interactive fictions to improvisational theater, involve role playing and story -- something played and something told. In Second Person, game designers, authors, artists, and scholars examine the different ways in which these two elements work together in tabletop role-playing games (RPGs), computer games, board games, card games, electronic literature, political simulations, locative media, massively multiplayer games, an...
You easily download any file type for your device.Second Person: Role-Playing and Story in Games and Playable Media (MIT Press) | From imusti. I have read it a couple of times and even shared with my family members. Really good. Couldnt put it down.