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SFML Blueprints

Maxime Barbier




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 | #3245703 in Books |  2015-05-29 |  2015-05-28 | Original language:English | PDF # 1 |  9.25 x.68 x7.50l,1.14 | File type: PDF | 282 pages

||2 of 2 people found the following review helpful.| Fun and thorough!|By Zach Wilder|The examples in this book are clear, well thought out, and (relatively) easy to follow. I would STRONGLY recommend a firm grasp on C++, as most of the examples could be hard to put together for a complete beginner.

The example games were a blast to put together, and they do a pretty good job of illustrating the various features of the|About the Author||Maxime Barbier |Maxime Barbier has recently finished his studies and is now a software engineer in Strasbourg, France. He loves programming crazy things and has been experimenting and sharing them with the open source community on GitHub

Sharpen your game development skills and improve your C++ and SFML knowledge with five exciting projects

About This Book

  • Master game components and their interaction by creating a hands-on multiplayer game
  • Customize your game by adding sounds, animations, physics, and a nice user interface to create a unique game
  • A project-based book starting with simpler projects and moving into increasingly complex projects to make you prof...

    You can specify the type of files you want, for your device.SFML Blueprints   |  Maxime Barbier. Which are the reasons I like to read books. Great story by a great author.

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