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The Indie Game Developer Handbook

Richard Hill-Whittall




[PDF.wr86] The Indie Game Developer Handbook

The Indie Game Developer  Richard Hill-Whittall epub
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 | #461726 in Books |  2015-02-13 | Original language:English | PDF # 1 |  8.80 x.47 x6.59l,.84 | File type: PDF | 278 pages

||16 of 17 people found the following review helpful.| would have been better as a blog|By Mick Charles Beaver|First off, I have read over half of this book, but ultimately decided to put it down because it had a low signal-to-noise ratio. If the second half is filled with magic, I apologize in advance.

What I liked:
* The author is very honest. He does not shy away from discussing his failures (and successes).About the Author||Richard Hill-Whittall started out developing video games in 1995, at a company called Stilltunna Software. His first game was called XTreme Racing for the Commodore Amiga, and his primary role was artist and track designer. He has also dipped h

The indie game developer’s complete guide to running a studio.

The climate for the games industry has never been hotter, and this is only set to continue as the marketplace for tablets, consoles and phones grow. Seemingly every day there is a story of how a successful app or game has earned thousands of downloads and revenue. As the market size increases, so does the number of people developing and looking to develop their own app or game to publish. T...

You can specify the type of files you want, for your gadget.The Indie Game Developer Handbook   |  Richard Hill-Whittall. Just read it with an open mind because none of us really know.

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