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Unity 4.x Cookbook

Matt Smith, Chico Queiroz




[PDF.ri60] Unity 4.x Cookbook

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 | #1777924 in Books |  2013-06-14 |  2013-06-14 | Original language:English | PDF # 1 |  9.25 x.87 x7.50l,1.46 | File type: PDF | 386 pages

||1 of 1 people found the following review helpful.| Decent book of examples|By Kindle Customer|This book is meant to be a handy place to find a number of templates that you can customize for your own use. It's not meant to be a beginning primer, and does assume that you have some basic knowledge about Unity already. If you go into the book with that assumption, you won't be disappointed.

I'm about half way through, an|About the Author|| Matt Smith |Matt Smith is senior lecturer in computing at the Institute of Technology Blanchardstown, Dublin, Ireland (www.itb.ie). In 1980 (you do the math) Matt started computer programming (on a ZX80) and has been programming

Maximize the potential of Unity 4 with this wide-ranging book. Your games will look better, play more realistically, and communicate with more devices through applying these fully explanatory recipes.

Overview

  • A wide range of topics are covered, ranging in complexity, offering something for every Unity 4 game developer.
  • Every recipe provides step-by-step instructions, followed by an explanation of how it all works, and alternativ...

    You easily download any file type for your device.Unity 4.x Cookbook   |  Matt Smith, Chico Queiroz. Just read it with an open mind because none of us really know.

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