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Unity 5.x Game AI Programming Cookbook

Jorge Palacios




[PDF.vf52] Unity 5.x Game AI Programming Cookbook

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 | #1090501 in Books |  2016-03-31 |  2016-03-31 | Original language:English |  9.25 x.63 x7.50l,1.06 | File type: PDF | 278 pages

||12 of 12 people found the following review helpful.| Teaches good principles but the code is spread all over the book in various recipes and often has subtle to not so subtle bugs.|By Silverleaf|I am a professional game developer and got this book because it seemed like a good reference to quickly glance at some boiler plate type code to get it up and running quickly in Unity for prototyping without a lot of fuss. While this bo|About the Author||Jorge Palacios |Jorge Palacios is a software developer with seven years of professional experience. He has committed the last four years to game development working in various positions; from tool developer, to lead programmer. His main

Key Features

  • Empower your agent with decision making capabilities using advanced minimaxing and Negamaxing techniques
  • Discover how AI can be applied to a wide range of games to make them more interactive.
  • Instigate vision and hearing abilities in your agent through collider based and graph based systems

Book Description

Unity 5 comes fully packaged with a toolbox of powerful features to help game and app developers crea...

You can specify the type of files you want, for your device.Unity 5.x Game AI Programming Cookbook   |  Jorge Palacios. I really enjoyed this book and have already told so many people about it!

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