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XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 (Developer's Library)

Tom Miller, Dean Johnson




[PDF.kc48] XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 (Developer's Library)

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 | #1373889 in Books |  Addison-Wesley Professional |  2010-12-22 |  2010-12-12 | Original language:English | PDF # 1 |  9.00 x1.08 x7.00l,1.75 | File type: PDF | 528 pages

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||22 of 22 people found the following review helpful.| Excellent intro to graphics programming, and a concise XNA primer|By TIMOTHY GLEN COWLEY|This isn't just an XNA manual with half-baked examples that cover the API: this is an aircraft carrier linear catapult to get you off the ground and making games.
I've been doing graphics programming since the DOS era, and have seen a lot of bad tutorials, and a lot of over-eager und|From the Back Cover|

Get Started Fast with XNA Game Studio 4.0–and Build Great Games for Both Windows® Phone 7 and Xbox 360®

 

This is the industry’s best reference an

Get Started Fast with XNA Game Studio 4.0–and Build Great Games for Both Windows® Phone 7 and Xbox 360®

 

This is the industry’s best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game development book authored by Microsoft XNA development team members, it...

You easily download any file type for your device.XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 (Developer's Library)   |  Tom Miller, Dean Johnson. I really enjoyed this book and have already told so many people about it!

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